In this article, we will discuss the std::ispointer template in C++ with its syntax, parameters, and examples. Before discussing the ispointer template, we must know about the pointers.
What are Pointers?
The memory address of an object is stored in a variable called a pointer. Pointers are addresses represented symbolically. They allow programs to make and function with dynamic data structures , and they allow them to replicate call-by-reference.
In both C and C++ , pointers are frequently used for three primary purposes:
- To iterate over elements in arrays or other data structures.
- To allocate new objects on the heap.
- To pass functions to other functions.
Syntax:
It has the following syntax:
datatype *var_name;
Example: int *p;
Where p can point to the address, which holds int data.
Example:
Let us take an example to illustrate the pointers in C++ .
#include <iostream>
using namespace std;
int main()
{
int var = 20;
int *ptr;
ptr = &var;
cout << "Initial value of var is: " << var << endl;
cout << "Initial value of *ptr is: " << *ptr << endl;
// changing the value of var using ptr
*ptr = 55;
cout << "New value of *ptr is: " << *ptr << endl;
cout << "New value of var is: " << var << endl;
return 0;
}
Output:
What is the std::is_pointer?
In C++ , the type variable std::ispointer is specified in the <typetraits> header of the standard library. It is used to determine whether a particular method is a pointer type or not. This variant provides a Boolean value member constant that is true if the provided type is true otherwise it provides false.
Syntax:
It has the following syntax:
template <class T > struct is_pointer;
This template accepts a parameter T (Trait class) to specify whether T is a pointer or not.
This template returns Boolean values as follows,
- If the type is a pointer, it returns true.
- If the type is not a pointer, it returns false.
Pseudocode:
template <typename T>
struct is_pointer {
static constexpr bool value = /* some logic to determine if T is a pointer */;
};
// Specialization for pointer types
template <typename U>
struct is_pointer<U*> {
static constexpr bool value = true;
};
// Specialization for non-pointer types
template <typename V>
struct is_pointer<V> {
static constexpr bool value = false;
};
Example 1:
Let us take an example to illustrate the std::is_pointer in C++.
#include <iostream>
#include <type_traits>
class A {};
int main() {
std::cout << std::boolalpha;
std::cout << std::is_pointer<A>::value << '\n';
std::cout << std::is_pointer<A *>::value << '\n';
std::cout << std::is_pointer<A &>::value << '\n';
std::cout << std::is_pointer<int>::value << '\n';
std::cout << std::is_pointer<int *>::value << '\n';
std::cout << std::is_pointer<int **>::value << '\n';
std::cout << std::is_pointer<int[10]>::value << '\n';
std::cout << std::is_pointer<std::nullptr_t>::value << '\n';
}
Output:
Example 2:
Let us take another example to illustrate the std::is_pointer in C++.
#include <iostream>
#include <type_traits>
using namespace std;
int main()
{
cout << boolalpha;
cout << "is_pointer:" << endl;
cout << "int *&: "
<< is_pointer<int*&>::value << '\n';
cout << "int *[1]: "
<< is_pointer<int * [1]>::value << '\n';
cout << "float *: "
<< is_pointer<float*>::value << '\n';
cout << "int[1]:"
<< is_pointer<int[1]>::value << '\n';
return 0;
}
Output: