CSS Aural Media

CSS Aural Media or CSS Style Sheets are employed to apply distinct audio style characteristics to particular document components. By utilizing speech synthesis and sound effects, users can opt to listen to information rather than reading it. This functionality proves highly beneficial for individuals with visual impairments.

Aural media can be used in following:

  • Used by blind or visually impaired people
  • Help users learning to read and right pronunciation
  • Training
  • Help users who have reading problems
  • Facilitates web access in vehicles
  • Home entertainment
  • Used by print-impaired communities
  • Medical documentation
  • Industrial documentation
  • Aural Media Properties

Following is a list of aural media properties:

property explanation value
azimuth it is set where the sound should come from. angleleft-sidefar-leftleftcenter-leftcentercenter-rightrightfar-rightright-sidebehindleftwardsrightwards
cue it is used to set the cue properties in one declaration. cue-beforecue-after
cue-after it is used to specify a sound to be played after speaking an element's content. noneurl
cue-before it is used to specify a sound to be played before speaking an element's content. noneurl
elevation it is set where the sound should come from. anglebelowlevelabovehigherlower
pause it is used to set the pause properties in one declaration. pause-beforepause-after
pause-after it is used to specify a pause after speaking an element's content. time%
pause-before it is used to specify a pause before speaking an element's content. time%
pitch it is used to specify the pitch of the speaking voice. frequencyx-lowlowmediumhighx-high
pitch-range it is used to specify the variation of the speaking voice. it specifies whether he speaking voice is monotone voice or animated voice. number
play-during it specifies a sound to be played while speaking an element's content. autononeurlmixrepeat
richness it is used to specifies the sound quality of the speaking voice. it specifies that the voice is rich or thin. number
speak it specifies whether content will render aurally. normalnonespell-out
speak-header it is used to specify how to handle table headers. it also specifies whether the headers be spoken before every cell, or only before a cell with a different header than the previous cell. alwaysonce
speak-numeral it specifies how to speak numbers. digitscontinuous
speak-punctuation it is used to specify how to speak punctuation characters. nonecode
speech-rate it specifies the speed of the speaking. numberx-slowslowmediumfastx-fastfasterslower
stress it is used to specify the "stress" in the speaking voice. number
voice-family it specifies the voice family of the speaking voice. specific-voicegeneric-voice
volume it specifies the volume of the speaking voice. number%silentx-softsoftmediumloudx-loud

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